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Witch

Discussion in 'Network Suggestions' started by Saphiria, Aug 2, 2015.

  1. Saphiria

    Saphiria Active Member

    Joined:
    Mar 29, 2015
    Could the witch get a bow?
     
  2. ezlmaoo

    ezlmaoo Active Member

    Joined:
    Sep 16, 2014
    ...? What??
     
  3. BrokenHeart

    BrokenHeart Active Member

    Joined:
    Apr 20, 2014
    I personally think that would make it too OP. ; _ ; It already has the ability to hover and has a knockback III item.
     
    • Agree Agree x 3
  4. UltimateAFS

    UltimateAFS Actually A Bear

    Joined:
    Mar 30, 2014
    I think it would make it a bit OP honestly. I mean, the witch already has a KB3 item with a chance to give poison, nausea or blindness as well as 4 poison 2 pots, it doesn't need more power.
     
  5. ezlmaoo

    ezlmaoo Active Member

    Joined:
    Sep 16, 2014
    Give it a carrot.
     
    • Winner Winner x 2
  6. Echophox

    Echophox The GIF King

    Joined:
    Mar 28, 2014
    [​IMG]
     
    • Funny Funny x 4
    • Agree Agree x 1
    • Winner Winner x 1
  7. urbansith

    urbansith Active Member

    Joined:
    Feb 6, 2015
    I like to imagine that @Echophox just searches constantly for the appropriate gif to any situation.
     
  8. Echophox

    Echophox The GIF King

    Joined:
    Mar 28, 2014
    [​IMG]
     
    • Funny Funny x 3
  9. Saphiria

    Saphiria Active Member

    Joined:
    Mar 29, 2015
    I want was wondering if the Witch class could get a bow.
    The thing is, how does hover help? It just makes you a easier target for bows...
    What if it was a low power bow, with limited arrows?
     
  10. UltimateAFS

    UltimateAFS Actually A Bear

    Joined:
    Mar 30, 2014
    Only if you hold hover. if you press and release it, it messes up bow classes. Also, you don't take KB in hover.
     
    • Agree Agree x 1
  11. Saphiria

    Saphiria Active Member

    Joined:
    Mar 29, 2015
    Okay, that's nice to know. Is there a guide anywhere that tells this stuff?
     
  12. UltimateAFS

    UltimateAFS Actually A Bear

    Joined:
    Mar 30, 2014
    Not at the moment, no.
     
  13. jflory7

    jflory7 A Purple Jukebox Staff Member Founder Sysadmin

    Joined:
    Dec 4, 2013
    I would work on documentation, but the hard-coded classes that we have now will soon be replaced by customizable classes.
     
  14. ezlmaoo

    ezlmaoo Active Member

    Joined:
    Sep 16, 2014
    This. I like this.
     
  15. _stevoism_

    _stevoism_ Web activity of OVER 9000! Staff Member Administrator

    Joined:
    Dec 23, 2013
    What about taking out 1 poison pot and adding 1 slow pot ☺️ That would be awesome!
     
    • Like Like x 1
  16. Saphiria

    Saphiria Active Member

    Joined:
    Mar 29, 2015
    I like that!
     
  17. ezlmaoo

    ezlmaoo Active Member

    Joined:
    Sep 16, 2014
    Based on my limited experience with debuffs, a slowness pot is not equivalent to a single poison pot.
     
  18. _stevoism_

    _stevoism_ Web activity of OVER 9000! Staff Member Administrator

    Joined:
    Dec 23, 2013
    it changes the strategy is all. Witches have a lot more than just poison, so i was just suggesting adding a curve to it
     
    • Like Like x 1
  19. ezlmaoo

    ezlmaoo Active Member

    Joined:
    Sep 16, 2014
    True. Although in the end it's still just a minor change without huge gameplay effects on those that use witches despite the minor tactic adaptability.
     
  20. _stevoism_

    _stevoism_ Web activity of OVER 9000! Staff Member Administrator

    Joined:
    Dec 23, 2013
    I use witch, the main way you kill people is by knocking them off. If I understand the effects of slowness then it slows your walk/swim. However, it doesn't slow or decrease you being knocked. So some slowness could make the witch a real opponent if used right. Slowing you down making your target more vulnerable to getting killed by both the witch and other players
     

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