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Ranks

Discussion in 'Network Suggestions' started by Titanner, Jul 17, 2015.

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  1. Titanner

    Titanner Member

    Joined:
    Jun 14, 2014
    Can we extend the ranks to 6 months instead of 4. It would mean less buying, but maybe more people would buy if they could have it for longer. I think I will buy sentry. It might be better I'm not sure.
     
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  2. MCMCaveman

    MCMCaveman Well-Known Member

    Joined:
    Dec 23, 2013
    less buying also means less funds to maintain the server hosting fees

    also, if you check some of the massive mini-game servers, buying their "ranks" only last an average of 30 days
     
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  3. Titanner

    Titanner Member

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    Jun 14, 2014
    Alright It was just a suggestion
     
  4. ezlmaoo

    ezlmaoo Active Member

    Joined:
    Sep 16, 2014
    Yes, but there are regular donors on the server anyways. If this is done once in a while it would even encourage people to buy during the period of time in which a given rank's duration is extended, ultimately creating a surplus of funds(Note that the server isn't even in a desperate time). So it would essentially be a kind of sale in which the pricetag doesn't actually decrease but the purchaser gets more out of the deal.

    Also note that this isn't a minigame server.
     
  5. Titanner

    Titanner Member

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    Jun 14, 2014
    You just explained everything I said earlier in an extended version:p
     
  6. ezlmaoo

    ezlmaoo Active Member

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    Sep 16, 2014
    Lol, sorry about that.
     
  7. Titanner

    Titanner Member

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    Jun 14, 2014
    No I'm glad. You said it better.
     
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  8. PollyFeather

    PollyFeather Member

    Joined:
    Apr 5, 2014
    I also like this idea. This is how it used to be and then he changed it to 4 months
     
  9. dellman135

    dellman135 Prune Juice.

    Joined:
    Dec 24, 2013
    @jflory7 talked a couple times about a renewable option.
     
  10. urbansith

    urbansith Active Member

    Joined:
    Feb 6, 2015
    I think all current rank holders should be bumped up two rank lvls. And then have their rank extended until the end of the year.
     
  11. _stevoism_

    _stevoism_ Web activity of OVER 9000! Staff Member Administrator

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    Dec 23, 2013
    I think the renewal thing was mainly for Immortal, since they can't go to the next tier.
     
  12. Resource

    Resource Human Resources Specialist

    Joined:
    Nov 25, 2014
    It's great if you can afford to donate, with rank or without rank as it supports the server either way.
    It doesn't mean you're less worth if you're unable to donate every 4th month or boost instantly to Immortal.
    Even if you're younger or have a poor income and still decide to donate, you do get a long time and awesome perks with it.
    Besides, not everybody's running around with your rank, how great is that!

    For most servers, 4 months is a really long time -especially- on a minecraft server. They usually have it shorter so people can donate more often, increasing the income.
    Justin on the other hand isn't greedy when it comes to money. Everything gained is used for the server alone and he could easily have made it like everybody else and upped prices, less time for said rank, etc.

    Keep in mind he's in charge of satisfying everyone in-game and on the forums. If everybody could have it their way, I dont even know where we would have been. There's a very fine balance between keeping it 'healthy' and making everybody decently satisfied.
    If he was to lower the prices just because the server was payed for the next 5-6 months, he wouldn't be able to afford other costs. Maintenance, Advertisement, Forums, New Servers and projects (such as creative) and so forth (Who would have thought, right?!). It keeps a steady income without being greedy or worrying about the servers future.

    The ranks are pretty popular along with the items that comes with them, I don't think adjustments are needed.
    That's my opinion.
     
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  13. ezlmaoo

    ezlmaoo Active Member

    Joined:
    Sep 16, 2014
    Just a couple of points worth mentioning:

    In regards to what you say about some servers having more expensive ranks which last considerably less time, I'd like to point out that others have a subscription based rank, in which every set amount of months a small sum of money is sent to the server in exchange for a seemingly permanent rank. Others even offer an actual permanent rank(Obviously lasting more than a year, which is the standard duration of Immortal) for half the price(49.99). And from the servers I've seen, with a bit of help from @MCMiningCaveman's earlier post, the shorter times really apply to mini game servers. I'm sorry but the only minigame on this server is in the process of being developed. You also suggested that other games have content such as ranks which can be bough with real money, AND you are right! What I feel is odd is that in another game I used to love playing, a THREE year rank could be purchased for 129.99(Although I gave up playing on that game a few months into the purchase of that rank due to in-game moderators being nothing more than a band of 'adults' with a bit of an ego problem).

    Nowhere on this page does it suggest that jflory7 should decrease the price of ranks, and for the same reason as the one you thought of I think that temporarily extending ranks would be a good idea. If people buy more content which doesn't legitimately bring up the cost of the server(That's the beauty of things like these; @jflory7 doesn't need to go to a factory to buy a batch of Bold, red immortal tags for 33USD then sell them to us for 100USD in order to make a profit) then I see no downfall. As I said before, it's far more likely that people would decide to 'stock up' on ranks if the duration was temporarily extended to meet their demands or paranoia if all they can think about is their 'expiration date'.

    Your first point suggests that not many would have a rank the way you do (?). According to your idea of limited funds, I couldn't help but point out that it wouldn't ever be a good thing to have few donors versus a larger amount due to obvious implications.(I'm still partially struggling to understand what inportance there is to your first paragraph) This would call for the employment of unique strategies to reel in funds besides sales(I've said it before, I'll say it again; the temporary extension of ranks would likely prove to be a more effective method of getting funds, because as one can see from the amount of donors on the server, cutting price tags in half wouldn't necessarily be as effective as extending durations for those which purchase a rank within a short period of time simply because I'm sure there are people like me that are hesitant to use credit cards online on a regular basis rather than doing it once and getting it over with)

    I know for a fact that if someone attempts to satisfy all those he feels he has an obligation to, then chaos will ensue(Picture a car with two kids in front, each one having their own functional steering wheel). But there aren't very many threads regarding ranks either way, fewer still mention rank durations. If every week there was a new thread about ranks that if obeyed would completely change the server,then we would have an issue(And I have a few ideas of my own to add later on)

    @jflory7 is indeed not greedy like you said, but what good would it have done in the first place to have minigame styled ranks which would only last about a month? I'm not 100% sure, but if the server had copied those ideas then I'd be fairly certain that that could have dropped the server popularity a lot, not only because of heightened prices, but because allegedly, it'd be just like any other server.

    You said it yourself: Ranks and the items/commands attributed to them are popular. Occasional sales or 'reverse sales' (I claim rights to 35% of all profit involving the use of reverse sales due to having copyrighted the term about 2 minutes ago, which describes the use of extending an item while giving it the same price tag, thus causing the server to get 100% of the original value whilst giving the consumer 175%. And yes, giving the server 75% of the funds whilst giving the consumer a measly 100% is definately not a better sounding idea) would increase their popularity a lot more.

    In the previous paragraph I vaguely described the benefit of reverse sales if anyone bothered to read it. But if you gave up on reading the in-bracket content, or just want a better explanation, fear not, my dear Watson!

    Say that during christmas there is a 50% discount sale on the purchase of all ranks, and three kind young boys and girls purchase Immortal. Boom, the server gets 150USD, the three kids go about their daily lives knowing that they won't have to fear about being a commoner for about a year. A year goes by, and they're still here, now all they can help but thing about is, "Gee, I wish ranks lasted longer =((((". Then the kind, young, @jflory7 is playing around in SocialSpy when he finds a way to read people's minds, and he is tormented by the anguished and distressing cries of the three kids. @jflory7 thinks about @Resource's post and tries to explain to them why he can't make the ranks last longer. BUT. The solution was ultimately given by a godly entity with the name of @Astelin who gives @jflory7 a tour of crystalcraft in an alternate reality: It was christmas morning, five days ago @jflory7 made a reverse sale which makes ranks last 1.5 times longer, but with the standard price tag. Boom, on christmas morning the server doesn't get 150USD from a sale, instead, He gets 500(Two other folks want immortal that lasts longer) and better yet, when he finds out how to read minds on SocialSpy he doesn't have to hear anguished cries of lost souls worrying about their soon-to-die rank.

    I'm not very good with numbers, but I get the idea that 500USD is worth more than 150USD considering it doesn't really cost much to give a player the rank of Immortal.

    I mentioned having ideas of my own, but at the moment I'm getting tired of typing on an iPad keyboard.
     
    Last edited: Jul 29, 2015
  14. MCMCaveman

    MCMCaveman Well-Known Member

    Joined:
    Dec 23, 2013
    Woe is me, my rank is soon-to-die. The last of the Overlords will be no more (come August 1st) and then I will have to buy the ranks that everyone else has. :p
     
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  15. ezlmaoo

    ezlmaoo Active Member

    Joined:
    Sep 16, 2014
    =( The Bold yellows are dying out before my eyes!
     
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  16. Tethtibis

    Tethtibis Faking sanity.

    Joined:
    Dec 5, 2014
    I really think you missed the point of economics, or you haven't taken the course yet.

    Supply and demand is based off of futures, not based off of present hopes and desires. The cost of doing business is irrelevant. Whether it costs 30$ for an immortal badge or not, the cost of doing business is the same. If the immortal rank cost more to produce, the economical thing to do would be to raise the price by that set amount. THAT IS THE COST OF DOING BUSINESS.

    For example: when (I think it was California) raised the minimum wage to 15$ an hour, therefore cutting out the middle class, the companies did not spend less money on development , upkeep and advertisement, they passed the price hike to the customer, and now fast food costs 14% more there than it used to, or employees were replaced with kiosks.

    What you're suggesting is taking a gamble that lowering prices would encourage a hike in sales. The problem with that philosophy is that there's no competition. That sales setup only works in a competitive environment. If there were two Crystal craft servers with competing prices and services your plan would work beautifully almost every time, however, since Crystal crafts' competition is other Minecraft servers selling different services, we're not really in competition.

    What we ARE in competition for are players. Jflory uses the money from donations to advertise and entice developers to come make custom content for this server, therefore bringing in new players and raising us higher on the competition ladder.

    Since players would have no incentive to donate or buy ranks regularly, that money would dry up fast and the server would suffer for it.

    So essentially, what you're asking for is for Crystal craft to gamble that pleasing a few disgruntled players over the longevity of a service they don't even have to purchase to enjoy our services, would in fact raise money because since players are paying for 4 months less on their 5 or 10$ rank, that money will fly at jflory so fast, he'd think he was a magician.

    Unfortunately, business life does not work that way. What we need are more players, not less money for development, improving server hardware or advertisement.
     
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  17. ezlmaoo

    ezlmaoo Active Member

    Joined:
    Sep 16, 2014
    Although you did a decent job of explaining those things to me I'd still have to disagree, but it'd be a seeming waste of time to back myself up based on your stance which suggests that, and rightfully so, players are the more important resource. Obviously however, it would render this post completely useless, as well as any future post talking about extensions, sales, and so on until CloneCCMC will appear.
     
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  18. Tethtibis

    Tethtibis Faking sanity.

    Joined:
    Dec 5, 2014
    Lol "CloneCCMC". Often imitated, never duplicated. :D
     
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  19. _stevoism_

    _stevoism_ Web activity of OVER 9000! Staff Member Administrator

    Joined:
    Dec 23, 2013
    I understand what your saying teeth(and agree). Though i did prior to.... Though i also took said class... Though I'm older than a lot of our players xD


    Side note, @Tethtibis, What's the chickens name o.o?
     
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  20. Tethtibis

    Tethtibis Faking sanity.

    Joined:
    Dec 5, 2014
    I haven't ever officially named him, @_stevoism_. I was thinking Steve, but I'll give you the honor of naming him as long as it's not vulgar. ;OD
     
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