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Minecraft 1.13 Dinnerbone's world breaking

Discussion in 'Minecraft Discussion' started by MCMCaveman, Jul 20, 2017.

  1. MCMCaveman

    MCMCaveman Well-Known Member

    Joined:
    Dec 23, 2013
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  2. MCMCaveman

    MCMCaveman Well-Known Member

    Joined:
    Dec 23, 2013
    Dinnerbone just updated his list of changes. I kinda feel sorry for the people who will have to update the syntax in every command block.
     
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  3. _stevoism_

    _stevoism_ Web activity of OVER 9000! Staff Member Administrator

    Joined:
    Dec 23, 2013
    Some of their changes just seem pointless to me. Changing the command wording order but keeping all the same wording.... Others are changes they started a long time ago, removing the shorthand and numeric values. No really a welcome change from me but we'll roll with the punches. Thanks for the updates!

    _s_
     
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  4. jflory7

    jflory7 A Purple Jukebox Staff Member

    Joined:
    Dec 4, 2013
    Owner
    Yikes. We might have to take a close look at the critical command blocks we use on the server. This is definitely helpful to know. It may mean we have a slower update to 1.13 until we have a chance to test and validate that the world doesn't completely die. :p
     
  5. MCMCaveman

    MCMCaveman Well-Known Member

    Joined:
    Dec 23, 2013
    With all the overhauls with block renaming, file restructuring, and command coding... makes me wonder why it’s not Minecraft 2.0 (technically 3.0, because the Anvil file format would have been 2.0).
     
  6. jflory7

    jflory7 A Purple Jukebox Staff Member

    Joined:
    Dec 4, 2013
    Owner
    Yeah, seriously! And did you happen to hear about the news from Spigot today?

    https://www.spigotmc.org/threads/minecraft-1-13-what-to-expect.288714/

    "[…] This release will include a lot of long awaited changes and refactorings to both the client and server, and as a result is expected to be the largest CraftBukkit/Spigot release since 1.8, and the largest Bukkit (API) release ever. We have already spent around 50 hours on snapshots and are starting to get a pretty good (although purely speculative) idea of what the impact will be to plugin developers and server owners. […]"

    I think this next update might be a bumpy ride. But let's see how it goes!
     

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